The Grand Island has lost its King. And, as many stories go, there were the Scots, the Welsh, and the English. You are neither. You are a noble man vying for the throne. But you are not the only one.
You seek to influence the balance of power, in each one of the eight regions, while seeking to get support from the different factions. There is, however, a catch. Each supporter entering your court, is one less counting for faction majority over the land. And do not forget, when a power struggle is settled in a region, its result is carved in stone, no changing allegiances, until the very end.
Plus, you may have far-reaching actions, but the number of choices is limited. No more than eight, each to be used one single time. And you do know your rivals’ hands are just the same. That is why timing becomes so more important. When to wait, observe, and pass. When to act. Which action to select.
As if this would not be enough, there are the French, those black shadows hovering across the channel, patiently waiting for the void of power, or for mayhem, to invade the island! Even so, that still may play into your hands, not by becoming king, but instead the unifying leader that will fight back the invasion.
The King is Dead, a fascinating creation by Peer Sylvester, illustrated by Benoit Billion, and published by Osprey Games. Very easy to learn, yet hard to master as each decision is a dilemma, extremely balanced and always tense, appealing both to casual and seasoned players.