Showing posts with label Photosynthesis. Show all posts
Showing posts with label Photosynthesis. Show all posts

15 January 2019

Time Ages in a Hurry

Our time is running out


The title of Antonio Tabucchi’s book sets the theme.

Time. Passing time. In a hurry. Time becoming old. Fast.

Time flowing. Time jumping. Time flying.

Time measured in many ways.

Ages, years, days, hours, minutes, seconds, fractions, plays.

Perceived time. Lived time.

Infinite time made of finite times.

End of run, end of line, end of the game.

Time that melts into writing, music, photography.

Time. Times after times. Different times.


This is the end, my only friend, the end
A river running wild that will create, An empire for you














He’s been waiting for the turn of the tide
And another one gone, another one bites the dust














Nothing left, nothing left, nothing there, nothing there
By harvest time she knows the score














As time goes by
The sun is the same in a relative way but you're older















Chess, Time is Running Out, Muse

Civilization, Empire, Of Monsters and Men

Flamme Rouge, The End, The Doors

Advanced Squad Leader, Back to the Wall, Barclay James Harvest

Ace of Aces, Another One Bites the Dust, Queen

Alhambra, Unthought Known, Pearl Jam

Agricola, Mistress of the Salmon Salt, Blue Öyster Cult

Dixit, As Time Goes By, Frank Sinatra

Photosynthesis, Time, Pink Floyd

3 January 2019

PAW in Guimarães

Historic Centre of Guimarães, Portugal, World Heritage


Returning to the Craddle on the Holiday Season. The Historic Centre of Guimarães is listed as a UNESCO World Heritage site, since 2001 (https://whc.unesco.org/en/list/1031/).

On the table: Estoril 1942, a first; Pandemic, always a good choice, cooperative work to save the World; Tsuro, quick and beautiful, and with head on collisions assured in a 6-player game; and Photosynthesis, with four players, still needing to master the solar cycle and the flow of time!


Estoril 1942


Pandemic


Tsuro


Photosynthesis


Step in and leave your PAW print - Playing Around the World - and follow the PAW tag.
Send a photo of a gaming session, the game title, your name, city, country (and, if you feel like, a short sentence about the game and or a photo of the city) to gamesinbw@gmail.com.

17 November 2018

Photosynthesis



The colors! The shades! The trees! Just looking at it makes one want to find out what is hiding beneath the artwork of Sabrina Miramon. Even more in these Autumn days, they too dressed in light and shadows, dyed with a broad palette of colours, both in the sky and in the falling leaves. Welcome to the world of Photosynthesis, a creation of Hjalmar Hach!

The principles governing this world, dependent on the Sun, are very easy to understand.

Tree leaves receive energy from the Sun. Larger trees have more leaves and, therefore, capture more energy. The trees cast a shadow, according to the Sun position. Larger trees cast larger shadows. Shadowed trees do not receive energy. Important detail: the position of the king star changes every turn, circling around the grove, so that light direction and, therefore, that of the shadows, are constantly changing. This is the first phase of each player’s turn: energy storage, counted in energy points.


The board game represents the land where vegetation grows. A seed is released into the ground. From the seed a small tree is born. The tree grows. Then, it grows even more. During the whole process it may release new seeds, and the higher the tree the farther away the seeds can travel. Finally, the tall tree is chopped down. Each one of these steps spends energy points.

This is very much the game: each player develops and chops downs trees of the same family, represented by a color. In order to do so one has to carefully choose where to sow, which trees to grow and when, the right moment to chop them down and how to manage your tree nursery and seed bed. All this taking into account the movement of the Sun, the light and the shadows!


After three full Sun revolutions the game comes to an end and the player with more victory points wins. These are obtained only when the larger trees are chopped down. Bear in mind that the wood land is not uniform: there are areas of richer soil, providing more victory points than others.

This is a game for 2 to 4 players, which you can start playing in 15 minutes, time required to assemble the trees included.

The rule booklet includes two advanced rules: have the Sun do another revolution, extending the game; and preclude the planting of a seed or the growth of a tree when in a shadow. Stuff to try out!

Only have played some 2 and 3 player games. Yet to test the 4 player game, which will lead to a much denser grove, adding to the struggle for light and to increased shadow effects.


I really love the aesthetics; the simple and carefully designed game engine; the nice and up to the point rule booklet; the player boards, containing all the information needed for a fluid game play; the box, large enough to store the trees without disassembling, and thus reducing the wear of parts; and not using plastic.

To play more!

Game: Hach, Hjalmar. Photosynthesis. Pont-à-Mousson, França: Blue Orange, 2017.